4 Months For A Game: How To Self-Publish Quickly As A Small Studio?

Me when we started Darewise. I looked so young!

The Story So Far

Life Beyond Key Art

Why Self-Publish?

How Did We Self-Publish?

Our map creation in editor
Courtesy of SpatialOS
Playfab dashboard
Our website in Xsolla’s Site Builder
Our backend architecture

Our results (and new uses):

Our player onboarding process

Conclusion

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We are developing Life Beyond, an interactive and socially-connected experience that goes beyond entertainment.

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Darewise

Darewise

We are developing Life Beyond, an interactive and socially-connected experience that goes beyond entertainment.

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