How to ‘role’ with it.

  • They are supposed to control an area around them and deal a lot of damage.
  • We also know that we want to have both melee and ranged combat in the game, so intuitively it makes sense for The Tank to be big and have a lot of weight to their movement.
  • The role will use brute force and hit things to cause big damage.

“Animation = Personality + Body Type + BIG VISUAL CUES.”

The Melee Brute is animated using Maya

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